Mastering Turret Placement in Tower Rush

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Force them to choose which target to spell. Against fast units like the Hog Rider, you must react instantly.

Having the strongest defensive building in your deck means absolutely nothing if you do not know exactly where to place it on the map.


This is a catastrophic error that allows the enemy to destroy your building instantly with ranged support units from their side of the river.


Mastering the Middle


You must place your turret exactly in the center of the arena, usually three tiles from the river and biased slightly toward the lane being attacked.


This creates a devastating crossfire 'kill zone' that shreds even the highest-level Golems and Giants in seconds.


  • Force them to choose which target to spell.
  • Against fast units like the Hog Rider, you must react instantly.
  • Save the expensive Inferno Towers for the massive, slow pushes.

Advanced Placement Tactics


Against these threats, you cannot use the center pull; you must place your defensive building directly on the river, right in front of their siege weapon.


Place a splash-damage building like a Bomb Tower directly in the center to safely absorb and destroy the endless waves of cheap units.


What You Are DefendingThe Reaction
Aerial ThreatMust be placed slightly higher and more central, as flying units ignore the river and take a direct diagonal path
Units with Spells (e.g. Should you have just about any concerns about exactly where and the way to employ tower rush, you can email us from our web-site. , Giant + Lightning)Place the building extremely high up by the river so the lightning spell cannot physically hit the building and your tower simultaneously

Geometrical Dominance


Every single tile has a specific mathematical value depending on the aggro ranges of the units currently on the board.


Practice your center pulls until you can do them with your eyes closed.

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