The true power of a tank lies in its ability to act as a meat shield for the incredibly dangerous, fragile 'support' units walking behind it.
This guide analyzes the different categories of support troops and how to build an unstoppable, synergistic deathball.

The Splash Damage Sweepers
You place these units a few tiles directly behind your tank; as the enemy deploys swarms to kill the tank, your splash unit instantly incinerates them.
The Executioner, in particular, is a top-tier support unit because his axe pierces through enemies, hitting everything in a straight line.
- If you use an Executioner, strongly consider adding the Tornado spell to your deck.
- Smart opponents will wait for your tank to cross, then drop a Valkyrie directly ON your support units, killing them instantly.
- They are the ones actually dealing the massive damage; the tank is just a distraction.
Melting the Defenders
You need high-DPS, single-target snipers like the Musketeer, Flying Machine, or Night Witch to rapidly melt through thick defensive lines.
These high-DPS units require even more careful spacing than splash units, as they are usually incredibly fragile and die to medium spells like the Fireball.
| Role | Best Against | Biggest Weakness |
|---|---|---|
| Splash Damage | Skeleton Armies, Goblin Gangs, Minion Hordes | Mini P. If you are you looking for more in regards to tower rush have a look at the web-site. E.K.K.As, Knights, Heavy Spells (Fireball/Poison) |
| Single-Target DPS | Defensive Buildings (Cannons, Bomb Towers), Heavy Defenders (Valkyries) | Swarms that surround them, Lightning Spells |
Magic as Support
A heavy tank paired perfectly with a predictive Log and a Lightning spell can often break through a defense without needing any backup troops.
Building the perfect Beatdown push is like conducting an orchestra; every unit must play its part at the exact right time.