If you send a heavy tank across the bridge entirely alone, it will be instantly surrounded and shredded by cheap defensive units for a massive negative elixir trade.
Choosing the correct support units dictates the entire personality and effectiveness of your deck.
Clearing the Path
These units are designed specifically to solve the tank's biggest weakness: massive swarms of cheap, low-health defenders (like the Skeleton Army or Minion Horde).
However, splash units usually have lower single-target Damage Per Second (DPS) and are incredibly vulnerable if the tank dies.
- If you use an Executioner, strongly consider adding the Tornado spell to your deck.
- Beware of the 'Valkyrie drop'.
- Always protect your support units.
The Single-Target Assassins and Snipers
You need high-DPS, single-target snipers like the Musketeer, Flying Machine, or Night Witch to rapidly melt through thick defensive lines.
The Night Witch is historically the most infamous support unit for heavy tanks because she continuously spawns flying bats while dealing heavy melee damage.
| The Meat Shield | What to Pair With |
|---|---|
| Flying Behemoth | Balloon (for massive instant damage) or Flying Machine (for safe, ranged sniping from across the river) |
| Ground Behemoth | Night Witch (for bat swarms and melee DPS) and Lightning Spell (to destroy enemy Inferno Towers) |
Magic as Support
Finally, never underestimate the power of pure spells acting as your primary support for a tank.
The slow march to victory is unstoppable if supported correctly.
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