Mastering Kiting in Tower Rush

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The absolute pinnacle of this defensive micromanagement is the art of kiting.


Kiting refers to deploying a unit specifically to draw the attention (aggro) of enemy troops and lead them away from your towers.


The Center Pull


By placing a cheap distraction precisely in the center, you force the enemy to walk towards it, taking fire from both of your towers simultaneously.


If you place your distraction too early, the enemy will ignore it and continue marching straight toward the lane tower.


  • The Ice Golem is the undisputed king of kiting.
  • Understand the AI vision mechanics.
  • Use ice or poison to maximize the time they spend walking.

The Ultimate Distraction


This involves pulling an enemy unit from the left lane all the way across the center and into the right lane.


This technique can completely neutralize a ten-elixir push using only two elixir, creating the most massive positive trade possible in the game.


Unit UsedBest Target
Ice GolemMelee swarms, heavy single-hitters, slow-moving bruisers
One-Cost UnitsSlow attacking units like the P.E.K. Here's more information in regards to tower rush stop by our website. K.A or Prince

Mind Games


Beyond the mathematical resource advantage, perfect kiting inflicts massive psychological damage on the opponent.


You dictate exactly where the enemy moves, effectively taking control of their army away from them.

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